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Scouting America: Pack and Troop Scouts
The IMAG offers Adventure and Merit Badge Workshops –> YOUR WAY! You tell us what workshop(s) you’re interested in, and we’ll find the best date that works for your Pack or Troop! You can have a workshop on a weekend day, or select two workshops with a lunch break between them. We also offer camp-in Workshop Overnight Programs with an evening pizza snack and breakfast! Just fill out the form below (bottom of page) to start your Scout’s adventure.
For questions about Scout programs, please email Aaron Hadley, Director of Education, at aaron@theimag.org.
Cub Scout Workshops
All workshops are taught by qualified teachers.
The program fee includes the workshop and admission to the IMAG for the participant prior to or after the workshop. Workshop fees do not include badges, belt loops, or pins.
Workshop Length: 2 to 2.5 hours
Workshop Cost: $14 per scout, with a minimum of 10 scouts required and a maximum of 30 scouts allowed. (Some workshops have small materials fees.)
Each scout or group of scouts is required to have 1 chaperone present per 10 registrants during the workshop, with a minimum of 2-deep leadership in compliance with Scouting America regulations. Admission is $5 per chaperone for daytime workshops.
We have three ways to book an IMAG Cub Scout Workshop:
- Book an individual den-ranked workshop if your den meets our minimum requirement of 10 Scouts for daytime workshops.
- Book a mixed-age/rank Pack Workshop for everyone. Some Scouts will be able to work on certain Adventure requirements for their rank during these workshops (listed below).
- Book the ultimate IMAG Experience with an overnight camp-in, which includes one workshop! Most Packs select a mixed-age/rank workshop for these camp-ins. A second workshop can be added to take place after breakfast as well.
Mixed-Age/Rank Workshops
Champions for Nature – Tigers through AOL > All ranks will complete their individual Adventure. NEW Adventure 2024! (see individual rank workshop descriptions below)
The Science of Harry Potter: (NEW!) Come for an enchanting and exciting workshop! Learn charms and practice potions as you make your House tie, wand and potion book. Activities may include: Sort House trait cards, play trivia, make a Golden Snitch catapult, troll boogie slime and a Marauder’s Map with invisible ink! Other classes may include Astronomy, Herbology, Alchemy and Care of Magical Creatures. Costumes are welcome! (A surprise guest teacher may appear!)
Space Science: Activities may include- Learning how to read a star chart to find your way in the night sky, what Eclipses are & how to safely observe them, what causes Sunspots & Flares, make a Constellation-viewing cup, learn about Star life cycles and colors, make a Moon Phase foldout, and build a Moon Base! For Overnight Camp-Ins, we will also go outside to observe the night sky in the dark (weather & time permitting). [TIGERS* can work on ‘The Sky is the Limit’ Adventure in this workshop.]
Stones and Bones: – A fun combination of Geology and Paleontology! Activities may include- Learning about the Rock Cycle, Plate Tectonics, Earthquakes & Volcanoes, the Geological Timescale, making a fossil imprint, how Fossils form and Fossil Types. There will be a Science on a Sphere presentation, and we’ll do mineral testing and explore the IMAG fossil and rock collections! [WOLVES* can work on ‘Digging in the Past’ and WEBELOS* can work on ‘Earth Rocks’ Adventures in this workshop.
Art: Learn the History of Modern Art, Design Elements and Techniques and how to make mixed-media artwork. We’ll try to understand what message or feeling the artist was trying to convey with their art, and how we feel when looking at it. Make your own sculptures, paintings or nature-inspired collages to take home! Small fee for materials ($5.) [TIGERS* can work on ‘Stories in Shapes’, BEARS* can work on ‘Balancing Bears’, and WEBELOS* can work on ‘Art Explosion’ Adventures in this workshop.
Weather (NEW Workshop) – All scouts need to learn about weather! We’ll learn about the water cycle, lightning, cloud types & what weather they bring, dangerous weather conditions, and how to prepare for drastic weather. We’ll learn from our Science on a Sphere and IMAG weather displays. Scouts will look up weather conditions for a fictional trip they might take to a different region. We’ll also make a weather instrument to take home!
Compass & Map Skills (NEW Workshop) – Learn these essential scout skills- How to use a compass, read a map, different map types, latitude & longitude, celestial navigation & some world geography. Mixing outside & inside activities including a compass scavenger hunt, scouts will also start learning how to plan a trip! [WOLVES can complete their ‘Finding Your Way’ Adventure in this workshop.]
Individual Adventure Descriptions: Tiger
Champions for Nature (NEW 2024!): Discover renewable & non-renewable natural resources, learn how to Reduce, Reuse & Recycle, see what happens to our garbage and participate in a conservation project here at IMAG!
Sky Is The Limit: Learn what you might see in the night sky by reading a star chart; observe the night sky (if not possible during a workshop, do this with family or while camping); understand how telescopes and binoculars work; see seasonal constellations online; and create a picture and model of a constellation!
Stories In Shapes: Learn about art in our community after studying different art pictures; discuss what ones you like with your adult partner; create an art piece using shapes; and learn your own name in Braille and sign languages!
Individual Adventures: Wolf
Champions for Nature (NEW 2024!): Discover renewable & non-renewable natural resources, learn how to Reduce, Reuse & Recycle, see what happens to the recyclables in our community and participate in a conservation project here at IMAG!
Digging in the Past: Play an educational dinosaur game, create an imaginary dino, practice a fossil dig and build rock and fossil layers! Explore our IMAG fossil and rock collections.
Finding Your Way: Find where you live on a map, make a map of your neighborhood with a key, find out the cardinal directions on a map and globe, learn how to use a compass and what latitude and longitude is.
Spirit of the Water: Discover where our water comes from, how it can be polluted & how to prevent it, learn how to save water at home, how our local water is treated, and how much fresh, drinkable water is in the world! Take home directions to make your own rain gauge.
Individual Adventures: Bear
Champions for Nature-(NEW 2024!): Learn about natural resources, what happens to wastewater in our community, investigate soil and air pollution and participate in a conservation project here at IMAG!
Balancing Bears: Make trail mix with 'Trail Mix Math' (take-home handout), identify an animal with a pattern on it and how it uses the pattern, find examples of bilateral and radial symmetry in nature! Learn about the Fibonacci shape in nature and make some art using found items from our outside areas.
Forensics: Learn what forensics is and how it’s used to solve crimes, analyze your fingerprints & shoe print, understand how chromatography works and how to collect evidence.
Super Science: Investigate static electricity, sink-or-float items, color-morphing and color-layering investigations and more!
Marble Madness: Make a marble bag, learn and play 3 marble games, build a marble race stack and marble maze!
Individual Adventures: Webelo
Champions for Nature (NEW 2024!): Discover what makes up an animal’s habitat, research a threatened or endangered animal, what caused it to be that way and what is being done to help it, then participate in a conservation project here at IMAG!
Art Explosion: Create an art drawing with pencils after learning techniques, explore different filters using editing software, make a painting and another piece of art using at least 2 media.
Earth Rocks: Learn the 3 rock types while examining samples, test minerals for identification, compare Florida’s geological feature with another state, learn what minerals are used in your home, crack a rock open and grow a crystal (handouts with directions given for the last 2 to complete at home or in den meeting). Also examine our IMAG rock and fossil collections!
Individual Adventures: Arrow of Light
Champions for Nature (NEW 2024!): Discover what foods are grown or processed in Florida, why it’s good to purchase food locally, learn what a food oasis and desert are & how to reduce food waste, then participate in a conservation project here at IMAG!
Into The Woods: Look at trees and plants on the IMAG grounds and select one to learn about: figure out if the tree is tree deciduous or evergreen, and native or not. Learn how the tree deals with wildfire and how wildlife uses this tree. Learn about other native and non-native trees in Florida.
Scouting America merit badge workshops are taught by qualified merit badge counselors. All scouts MUST bring their own worksheet and Blue Card. All pre-requisites listed with each workshop must be completed prior to the workshop.
Scouts should read the merit badge pamphlet BEFORE attending the workshop. They can all be downloaded for FREE here:
https://www.scouting.org/skills/merit-badges/all/
The program fee includes the workshop materials and admission to The IMAG for the participant prior to or after the workshop. Workshop fees do not include badges.
Workshop Length: 3-4 hours
Workshop Cost: $18-$30 per scout, with a minimum of 10 scouts required and a maximum of 30 scouts allowed.
Each group of scouts is required to have 1 chaperone present per 10 registrants during the workshop, with a minimum of 2-deep leadership in compliance with Scouting regulations. Admission is $5 per chaperone.
Boy Scout Workshop Options
Art: Pre-Reqs: #1abc, #2 & #3. Cost is $21 per scout and $5 per chaperone. Explore the elements of art and learn design principles as you create four artworks using different mediums. Design an iron-on logo that has special meaning to you. Explore virtual art gallery exhibits from around the world! http://usscouts.org/mb/worksheets/Art.pdf
Astronomy: Pre-Reqs are: 1a-d, 5c, 6c. Best done on an Overnight Camp In/Camp Out to complete Reqs 4 and # 8b. Cost is $21 per scout and $5 per chaperone. Learn about light pollution, how to read a star chart, identify planets and constellations in the night sky or on an astronomy website, what different star colors mean and more! http://usscouts.org/mb/worksheets/Astronomy.pdf
Chemistry: Pre-Reqs are: 1a-d, 2a-c, 5, 6a-d. Cost is $21 per scout and $5 per chaperone. Learn what Chemistry is, the states of matter and physical vs chemical changes as you conduct your own hands-on experiments in this interesting workshop! http://usscouts.org/mb/worksheets/Chemistry.pdf
Citizenship in the World*: Pre-Reqs are: 1, 2, 4a, 6b (1-5). Cost is $21 per scout and $5 per chaperone. Learn about types of governments in the world & how they affect each other, what is takes to be a good citizen of United States, current world events and more! http://usscouts.org/mb/worksheets/Citizenship-in-the-World.pdf
Electricity: Pre-Reqs: 2, 8, 9a-b. Cost is $21 per scout and $5 per chaperone. Learn how electricity works by building an electromagnet, buzzer and electric motor. Learn how to handle electricity-related medical emergencies. The pre-requisites include an electrical safety inspection of your home and reading your electric meter to understand your family’s electric bill! http://usscouts.org/mb/worksheets/Electricity.pdf
Special Electric Home Safety Inspection sheet: https://www.esfi.org/wp-content/uploads/2021/06/Electrical-Fire-Safety-Checklist.pdf
Energy: Pre-Reqs: 1ab, 4ab, 8. Cost is $21 per scout and $5 per chaperone. Learn about different forms of energy, your family’s impact on available energy, different ways usable energy can be produced and which ones are non-renewable. > Scouts must do a 14-day energy audit (#4) in their home before the workshop (sample included in worksheet). They should also think about 5 examples of energy waste in their community before the workshop (#5). http://usscouts.org/mb/worksheets/Energy.pdf
Engineering: Pre-Reqs: 1, 3 ,7, 8. Cost is $21 per scout and $5 per chaperone. Learn about engineering achievements throughout history, talk with a real engineer about their work, perform experiments in transforming motion, materials strength and energy conversions and more in this interesting workshop! http://usscouts.org/mb/worksheets/Engineering.pdf
Environmental Science*: 4 hours. Pre-Reqs: 1,2,3e,3f,6. Cost is $24 per scout and $5 per chaperone. Learn about Environmental Science as you conduct a greenhouse-effect experiment, clean a mock oil spill, learn pollution prevention, discover endangered species and more in this important workshop! http://usscouts.org/mb/worksheets/Environmental-Science.pdf
Game Design: Pre-Reqs: 1, 2 [Try to think of ideas for a game you’ll design for #5] Cost is $21 per scout and $5 per chaperone. Have fun as you understand gaming better by playing a familiar game then changing the rules, designing, testing then improving your own game, and talking with a game development professional!
Geology: Pre-Reqs: 1, 4 (Bring in your rock collection if you have one!) Cost is $21 per scout and $5 per chaperone. Learn about the rock cycle and types, what makes certain rock formations on Earth and other planets, identify minerals, study the IMAG rock & fossil collections and more in this exciting workshop! http://usscouts.org/mb/worksheets/Geology.pdf
Indian Lore: Pre-Req: #1 (will also go over in the workshop). Cost is $21 per scout and $5 per chaperone. Respectfully learn about North American Indian tribes as you make items used by a tribe, study the IMAG Calusa artifacts, make a dwelling model, make & sample traditional food and tell a story with sign language and more! http://usscouts.org/mb/worksheets/Indian-Lore.pdf
Nuclear Science: Pre-Reqs: #1.a.b.e., 2.a., 8. Cost is $21 per scout and $5 per chaperone. Learn about nuclear radiation as you build an electroscope and cloud chamber, make a 3D element model, understand how & why to look for radon in our homes, and learn how nuclear energy produces electricity. http://usscouts.org/mb/worksheets/Nuclear-Science.pdf
Oceanography: Pre-Reqs: 2, 8a-> [Write a 500-word report on Oceanography. Select from the following subjects or contact counselor with an alternate idea: “How Sea Level Changes from Plate Tectonics Affected Ocean Biodiversity”, “ Plastics in the Oceans”, “How Glaciers from the Last Ice Age Affected Sea Levels” (also draw the coastline of Florida from then & now), “The Future of Food From the Ocean”, “ How Carbon Dioxide Levels Affect the Oceans”, “How Ocean Temperatures Affect Weather: Past, Present and Future Predictions”, “Are Coral Reef Ecosystems Important and What is Threatening Them”? > Report should be typed or written legibly for counselor to read! Cost is $21 per scout and $5 per chaperone. Learn about the importance of the oceans as you draw underwater topography, learn what makes up sea water, make a wave generator, and model how underwater volcanoes age! http://usscouts.org/mb/worksheets/Oceanography.pdf
Reptile & Amphibian Study: Pre-Reqs:3, 4, (8 a. or b. requires observation/care of animals for 1-3 months), 10.] Cost is $21 per scout and $5 per chaperone. Through research & discussion, scouts learn about these amazing animals that are all around us and play important roles in our environment!
Soil & Water Conservation: 4 hours. Pre-Reqs: 1, 2a, 3a, 4a, 6a. Cost is $24 per scout and $5 per chaperone. Conduct Soil experiments, examine watershed maps, recreate the hydrological cycle, test for water pollution and more! http://usscouts.org/mb/worksheets/Soil-and-Water-Conservation.pdf
Space Exploration: 4+ hours. Pre-Reqs: 1a-d, 3a-I, 8 (rockets will be built in class). Cost is $28 per scout and $5 per chaperone (each scout gets their own chemical rocket to keep). Learn about rockets and space programs in this fun workshop! Build and launch a chemical rocket, learn about space pioneers, the science behind rockets, historical space missions and design a robot mission and inhabited base for another world! http://usscouts.org/mb/worksheets/Space-Exploration.pdf
Weather: Pre-Reqs: 1,5,7, [10: Give a 5-min weather-safety talk to a group (Cub Pack). Make a video or sound recording and bring in or email to counselor]. Cost is $21 per scout and $5 per chaperone. Learn about meteorology, dangerous weather conditions, how human activities affect the climate, what causes seasons and discover weather-related careers as you make a weather instrument and listen to a local meteorologist! http://usscouts.org/mb/worksheets/Weather.pdf
*denotes merit badges required for Eagle Scout
Overnight Programs
Don’t just complete a merit badge. Make it memorable! The IMAG is now offering Overnight Camp-In programs for groups of 15-40 people. See behind the scenes, tour the museum, learn a new subject, and sleep with the fossils!
Cost: $50 per person (includes pizza snack & breakfast in the morning). All Scout troops get two free adult chaperones per group.
Workshops & Badges: Cub Scouts, Webelos, Arrows of Light, and Troop Scouts will complete one Adventure or Merit Badge per overnight program. Let us know if you want to add an extra workshop to the morning schedule!
Hours: Overnight Camp-In programs are only available on Friday or Saturday nights through the next morning. When school is out, only Saturday nights are available.
Scout troops will arrive at 5:30 PM. Workshops will run 6 PM – 8 PM with a pizza break. If the workshop runs longer, we will continue that night or finish in the morning after breakfast!

